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GRAPHITE
2004
ACM
15 years 9 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
APCHI
2004
IEEE
15 years 8 months ago
Tangible Teleconferencing
This paper describes a teleconferencing application that uses real objects to interact with virtual on-screen content. A variety of tangible interaction techniques can be used to l...
Jörg Hauber, Mark Billinghurst, Holger Regenb...
AAAI
2000
15 years 5 months ago
Cobot in LambdaMOO: A Social Statistics Agent
We describe our development of Cobot, a software agent who lives in LambdaMOO, a popular virtual world frequented by hundreds of users. We present a detailed discussion of the fun...
Charles Lee Isbell Jr., Michael J. Kearns, David P...
CGO
2008
IEEE
15 years 10 months ago
Automatic array inlining in java virtual machines
Array inlining expands the concepts of object inlining to arrays. Groups of objects and arrays that reference each other are placed consecutively in memory so that their relative ...
Christian Wimmer, Hanspeter Mössenböck
APGV
2010
ACM
236views Visualization» more  APGV 2010»
15 years 7 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania