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» Virtualizing Real-World Objects
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ACMACE
2008
ACM
15 years 6 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
AISS
2010
165views more  AISS 2010»
15 years 1 months ago
Proposing a Comprehensive Storage Virtualization Architecture with Related Verification for Data Center Application
A successful IT Company is characterized by its ability to put the right information in front of the right decision-makers at the right time while concerns about security issues. ...
M. R. Aliabadi, Mohammad Reza Ahmadi
PRESENCE
2010
181views more  PRESENCE 2010»
14 years 10 months ago
The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environment
Few HMD-based virtual environment systems display a rendering of the user's own body. Subjectively, this often leads to a sense of disembodiment in the virtual world. We expl...
Betty J. Mohler, Sarah H. Creem-Regehr, William B....
CRV
2008
IEEE
114views Robotics» more  CRV 2008»
15 years 10 months ago
Multiple View Integration and Display Using Virtual Mirrors
This paper describes a technique, called V-Mirroring, for integrating videos taken from different cameras with different viewpoints of the same scene. The term V-Mirroring stems f...
Carmen E. Au, James J. Clark
125
Voted
MM
2004
ACM
118views Multimedia» more  MM 2004»
15 years 9 months ago
Scene tunnels for seamless virtual tour
This paper proposes a visual representation named scene tunnel to archive and visualize urban scenes for Internet based virtual tour. We scan cityscapes using multiple cameras on ...
Jiang Yu Zheng, Yu Zhou