In this paper we investigate protocols for scheduling applications that consist of large numbers of identical, independent tasks on large-scale computing platforms. By imposing a ...
Barbara Kreaseck, Larry Carter, Henri Casanova, Je...
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Abstract. Manually tuning MPI runtime parameters is a practice commonly employed to optimise MPI application performance on a specific architecture. However, the best setting for ...
Simone Pellegrini, Jie Wang, Thomas Fahringer, Han...
This paper evaluates the use of per-node multi-threading to hide remote memory and synchronization latencies in a software DSM. As with hardware systems, multi-threading in softwa...
Developing a distributed application for mobile resource constrained devices is a difficult and error-prone task that requires awareness of several system-level details (e.g., faul...