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EUROPAR
2009
Springer
15 years 11 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
ICPP
1999
IEEE
15 years 9 months ago
SLC: Symbolic Scheduling for Executing Parameterized Task Graphs on Multiprocessors
Task graph scheduling has been found effective in performance prediction and optimization of parallel applications. A number of static scheduling algorithms have been proposed for...
Michel Cosnard, Emmanuel Jeannot, Tao Yang
IPPS
2006
IEEE
15 years 11 months ago
A compiler-based communication analysis approach for multiprocessor systems
In this paper we describe a compiler framework which can identify communication patterns for MPIbased parallel applications. This has the potential of providing significant perfo...
Shuyi Shao, Alex K. Jones, Rami G. Melhem
169
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MIDDLEWARE
2005
Springer
15 years 10 months ago
Distributed collaboration for event detection in wireless sensor networks
With the advancement of technology in micro-electronics and wireless communication, small miniature devices called sensor nodes can be used to perform various tasks by forming the...
A. V. U. Phani Kumar, Adi Mallikarjuna Reddy V, D....
EUROPAR
2009
Springer
15 years 11 months ago
Process Mapping for MPI Collective Communications
It is an important problem to map virtual parallel processes to physical processors (or cores) in an optimized way to get scalable performance due to non-uniform communication cost...
Jin Zhang, Jidong Zhai, Wenguang Chen, Weimin Zhen...