—Realistic motion and natural-looking simulations require a thorough understanding of human movement control strategies. This work presents an initial developed on virtual agents...
Antonio Benitez, Guillermo de los Santos, Daniel V...
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
In this paper, we present our approach for visual tracking of head, hands and head orientation. Given the images provided by a calibrated stereo-camera, color and disparity inform...
Camera motion filtering is important in many applications, such as camera-based visual control interface on a mobile device. In this paper, we first present a robust global motion...
We describe a system which is designed to assist in extracting high-level information from sets or sequences of images. We show that the method of principal components analysis fo...
David P. Gibson, Neill W. Campbell, Colin J. Dalto...