We present a model-based method for hand posture recognition in monocular image sequences that measures joint angles, viewing angle, and position in space. Visual markers in form o...
A perceptual human-machine interface based on visual appearence of hand movements is presented. Gestures are defined as the temporal evolution of 3D poses the of user's hand....
Giulia Gastaldi, Alessandro Pareschi, Silvio P. Sa...
In this paper, we address the problem of estimating the 3D structure and motion of a deformable object given a set of image features tracked automatically throughout a video seque...
Alessio Del Bue, Fabrizio Smeraldi, Lourdes de Aga...
This paper deals with the 3D shape estimation from silhouette cues of multiple moving objects in general indoor or outdoor 3D scenes with potential static obstacles, using multipl...
This paper presents a Bayesian framework for 3D facial reconstruction. The framework iteratively deforms a generic face mesh to fit a set of range points representing a face. The...