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IROS
2007
IEEE
171views Robotics» more  IROS 2007»
15 years 11 months ago
Learning full-body motions from monocular vision: dynamic imitation in a humanoid robot
— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
159
Voted
ICCV
2011
IEEE
14 years 4 months ago
Kinecting the dots: Particle Based Scene Flow from depth sensors
The motion field of a scene can be used for object segmentation and to provide features for classification tasks like action recognition. Scene flow is the full 3D motion fiel...
Simon Hadfield, Richard Bowden
CG
1998
Springer
15 years 4 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
CVPR
2008
IEEE
16 years 6 months ago
Reconstructing non-stationary articulated objects in monocular video using silhouette information
This paper presents an approach to reconstruct nonstationary, articulated objects from silhouettes obtained with a monocular video sequence. We introduce the concept of motion blu...
Saad M. Khan, Mubarak Shah
ISVC
2009
Springer
15 years 11 months ago
Reconstruction of Facial Shape from Freehand Multi-viewpoint Snapshots
We propose a method that can reconstruct both a 3D facial shape and camera poses from freehand multi-viewpoint snapshots. This method is based on Active Shape Model (ASM) using a f...
Seiji Suzuki, Hideo Saito, Masaaki Mochimaru