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ICAT
2006
IEEE
15 years 10 months ago
Enhancing Immersiveness in AR-Based Product Design
Recently, various AR-based product design methodologies have been introduced. In this paper, we propose technologies for enhancing the immersive realization of virtual objects, whe...
Taejin Ha, Yeongmi Kim, Jeha Ryu, Woontack Woo
TVCG
2012
184views Hardware» more  TVCG 2012»
13 years 6 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
CVPR
2003
IEEE
16 years 6 months ago
Learning epipolar geometry from image sequences
We wish to determine the epipolar geometry of a stereo camera pair from image measurements alone. This paper describes a solution to this problem which does not require a parametr...
Yonatan Wexler, Andrew W. Fitzgibbon, Andrew Zisse...
3DPVT
2002
IEEE
150views Visualization» more  3DPVT 2002»
15 years 9 months ago
Implementation of a Shadow Carving System for Shape Capture
—We present a new technique for estimating the 3D shape of an object that combines previous ideas from shape from silhouettes and shape from shadows. We begin with a set-up for r...
Silvio Savarese, Holly E. Rushmeier, Fausto Bernar...
WSC
2000
15 years 5 months ago
Using simulation to evaluate cargo ship design on the LPD17 program
As part of the design of the next generation Naval Amphibious Transport Dock Ship (LPD17), simulation was used to evaluate the arrangement and flow of cargo on the ship and to int...
Joseph Hugan