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CVPR
2011
IEEE
14 years 12 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
ECCV
2002
Springer
16 years 5 months ago
Face Identification by Fitting a 3D Morphable Model Using Linear Shape and Texture Error Functions
Abstract This paper presents a novel algorithm aiming at analysis and identification of faces viewed from different poses and illumination conditions. Face analysis from a single i...
Sami Romdhani, Volker Blanz, Thomas Vetter
136
Voted
DAGM
2006
Springer
15 years 7 months ago
Analysis on a Local Approach to 3D Object Recognition
Abstract. We present a method for 3D object modeling and recognition which is robust to scale and illumination changes, and to viewpoint variations. The object model is derived fro...
Elisabetta Delponte, Elise Arnaud, Francesca Odone...
155
Voted
CVPR
2003
IEEE
16 years 5 months ago
3D Object Modeling and Recognition Using Affine-Invariant Patches and Multi-View Spatial Constraints
: This paper presents a novel representation for three-dimensional objects in terms of affine-invariant image patches and their spatial relationships. Multi-view constraints associ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...
139
Voted
3DPVT
2004
IEEE
148views Visualization» more  3DPVT 2004»
15 years 7 months ago
Surface Model Generation from Range Images of Industrial Environments
This paper presents an hybrid segmentation technique that combines both the speed of an edge based approach with the robustness of a surface based approach. It consists of three s...
Angel Domingo Sappa