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CAD
1999
Springer
14 years 9 months ago
Computing offsets of NURBS curves and surfaces
This paper presents algorithms for computing offsets of NURBS curves and surfaces. The basic approach consists of four steps: (1) recognition of special curves and surfaces; (2) s...
Les A. Piegl, Wayne Tiller
CVPR
2007
IEEE
16 years 2 days ago
Matching Local Self-Similarities across Images and Videos
We present an approach for measuring similarity between visual entities (images or videos) based on matching internal self-similarities. What is correlated across images (or acros...
Eli Shechtman, Michal Irani
VIS
2009
IEEE
216views Visualization» more  VIS 2009»
15 years 11 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
SPIESR
1998
190views Database» more  SPIESR 1998»
14 years 11 months ago
NeTra-V: Toward an Object-Based Video Representation
We present here a prototype video analysis and retrieval system, called NeTra-V, that is being developed to build an object-based video representation for functionalities such as s...
Yining Deng, Debargha Mukherjee, B. S. Manjunath
IV
2005
IEEE
157views Visualization» more  IV 2005»
15 years 3 months ago
Smart and Physically-Based Navigation in 3D Geovirtual Environments
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
Henrik Buchholz, Johannes Bohnet, Jürgen D&ou...