This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Communication between humans is rich in complexity and is not limited to verbal signals; emotions are conveyed with gesture, pose and facial expression. Facial Emotion Recognition ...
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Geometric modeling and the physical validity of shapes are traditionally considered independently. This makes creating aesthetically pleasing yet physically valid models challengi...
We introduce the interactive system “Beady” to assist the design and construction of customized 3D beadwork. The user first creates a polygonal mesh model called the design m...