We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
The research discussed here is a component of a larger study to explore the accessibility and usability of spatial data presented through multiple sensory modalities including hap...
There are many applications that can benefit from the simultaneous display of multiple layers of data. The objective in these cases is to render the layered surfaces in a such way...
Victoria Interrante, Henry Fuchs, Stephen M. Pizer
When software developers work with a program's source code, the structure of the source code often requires that they split their attention simultaneously across several docu...
—The privacy of communicating entities in wireless ad hoc networks is extremely important due to the potential of their being identified and subsequently subjected to attacks (e...