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104
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VISUALIZATION
1998
IEEE
15 years 3 months ago
Smooth view-dependent level-of-detail control and its application to terrain rendering
The key to real-time rendering of large-scale surfaces is to locally adapt surface geometric complexity to changing view parameters. Several schemes have been developed to address...
Hugues Hoppe
92
Voted
VIIP
2001
15 years 1 months ago
Aligning Large-scale Medical and Biological Data Sets: Exploring a Monkey Brain
This project addresses the issue of developing interactive rendering methods for datasets which cannot be stored on a single hard drive or in main memory anymore. Our dataset is a...
Dmitry Shulga, Joerg Meyer
MTA
2006
115views more  MTA 2006»
14 years 11 months ago
Cache modeling and optimization for portable devices running MPEG-4 video decoder
Abstract There are increasing demands on portable communication devices to run multimedia applications. ISO (an International Organization for Standardization) standard MPEG-4 is a...
Abu Asaduzzaman, Imad Mahgoub
100
Voted
WAPCV
2007
Springer
15 years 5 months ago
A Proto-object Based Visual Attention Model
One of the first steps of any visual system is that of locating suitable interest points, ‘salient regions’, in the scene, to detect events, and eventually to direct gaze towa...
Francesco Orabona, Giorgio Metta, Giulio Sandini
ECOOP
2009
Springer
16 years 9 days ago
Making Sense of Large Heaps
Abstract. It is common for large-scale Java applications to suffer memory problems, whether inefficient designs that impede scalability, or lifetime bugs such as leaks. Making sens...
Nick Mitchell, Edith Schonberg, Gary Sevitsky