The Bead visualization system employs a fast algorithm for laying out high-dimensional data in a low-dimensional space, and a number of features added to 3D visualizations to impr...
Dominique Brodbeck, Matthew Chalmers, Aran Lunzer,...
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
We describe the design and implementation of a full-featured Haskell development environment, based on Microsoft’s extensible Visual Studio environment. Visual Haskell provides ...
This paper deals with the creation of visual segment trees involved in MPEG-7 Description Schemes. After a brief overview of MPEG7 description schemes in general and of the Segmen...
In this paper, it is described a method of curved ray tracing capable of depicting phenomena that arise, under certain conditions, when light propagates through an inhomogeneous a...