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CHI
2008
ACM
15 years 10 months ago
Evaluating tactile feedback and direct vs. indirect stylus input in pointing and crossing selection tasks
We present a pair of experiments that explore the effects of tactile-feedback and direct vs. indirect pen input on pointing and crossing selection tasks. While previous work has d...
Clifton Forlines, Ravin Balakrishnan
ECCV
2000
Springer
15 years 11 months ago
Euclidean Group Invariant Computation of Stochastic Completion Fields Using Shiftable-Twistable Functions
We describe a method for computing the likelihood that a completion joining two contour fragments passes through any given position and orientation in the image plane, that is, a m...
John W. Zweck, Lance R. Williams
VISUALIZATION
1995
IEEE
15 years 1 months ago
3D Computational Steering with Parametrized Geometric Objects
Computational Steering is the ultimate goal of interactive simulation: researchers change parameters of their simulation and immediately receive feedback on the effect. We present...
Jurriaan D. Mulder, Jarke J. van Wijk
JCNS
2000
86views more  JCNS 2000»
14 years 9 months ago
Computational Modeling of Orientation Tuning Dynamics in Monkey Primary Visual Cortex
In the primate visual pathway, orientation tuning of neurons is first observed in the primary visual cortex. The LGN cells that comprise the thalamic input to V1 are not orientati...
M. C. Pugh, Dario L. Ringach, Robert Shapley, M. J...
FDG
2009
ACM
15 years 4 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...