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» Visual Modeling for Complex Agent-Based Simulation Systems
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PG
2003
IEEE
15 years 11 months ago
High-Quality Point-Based Rendering on Modern GPUs
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
ECOOPW
2008
Springer
15 years 8 months ago
Equation-Based Object-Oriented Languages and Tools
EOOLT'2007 was the first edition of the ECOOP-EOOLT workshop. The workshop is intended to bring researchers associated with different equation-based object-oriented (EOO) mode...
Peter Fritzson, David Broman, François Cell...
CASES
2004
ACM
15 years 11 months ago
A low power architecture for embedded perception
Recognizing speech, gestures, and visual features are important interface capabilities for future embedded mobile systems. Unfortunately, the real-time performance requirements of...
Binu K. Mathew, Al Davis, Michael Parker
QEST
2006
IEEE
16 years 10 days ago
Bound-Preserving Composition for Markov Reward Models
Stochastic orders can be applied to Markov reward models and used to aggregate models, while introducing a bounded error. Aggregation reduces the number of states in a model, miti...
David Daly, Peter Buchholz, William H. Sanders
JVCA
2007
128views more  JVCA 2007»
15 years 6 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender