This paper is focused on the question of simulation and visualization of 3D gel and paste dynamic effects. In a first part, we introduce a 3D physically based particle (or mass-in...
Claire Guilbaud, Annie Luciani, Nicolas Castagn&ea...
Interactive 3D modeling is the process of building a 3D model of an object or a scene in real-time while the 3D (range) data is acquired. This is possible only if the computationa...
The aim of the ViVa project is to develop tools for the modern hemodynamicist and cardiovascular surgeon to study and interpret the constantly increasing amount of information bei...
Gassan Abdoulaev, Sandro Cadeddu, Giovanni Delussu...
A sequence of images taken along a camera trajectory captures a subset of scene appearance. If visibility space is the space that encapsulates the appearance of the scene at every...
Sing Bing Kang, Peter-Pike J. Sloan, Steven M. Sei...
We propose an advanced visual hull technique to compensate for outliers using reliabilities of the silhouettes. The proposed method consists of a foreground extraction technique b...
Hansung Kim, Ryuuki Sakamoto, Itaru Kitahara, Neal...