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AGI
2011
14 years 7 months ago
Systematically Grounding Language through Vision in a Deep, Recurrent Neural Network
Human intelligence consists largely of the ability to recognize and exploit structural systematicity in the world, relating our senses simultaneously to each other and to our cogni...
Derek Monner, James A. Reggia
167
Voted
FGR
2011
IEEE
271views Biometrics» more  FGR 2011»
14 years 7 months ago
Robust 3D hand tracking for human computer interaction
Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
Victor Adrian Prisacariu, Ian Reid
PERVASIVE
2011
Springer
14 years 6 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
129
Voted
CVPR
2012
IEEE
13 years 6 months ago
Recognizing scene viewpoint using panoramic place representation
We introduce the problem of scene viewpoint recognition, the goal of which is to classify the type of place shown in a photo, and also recognize the observer’s viewpoint within ...
Jianxiong Xiao, Krista A. Ehinger, Aude Oliva, Ant...
169
Voted
CVPR
2008
IEEE
16 years 6 months ago
Object tracking and detection after occlusion via numerical hybrid local and global mode-seeking
Given an object model and a black-box measure of similarity between the model and candidate targets, we consider visual object tracking as a numerical optimization problem. During...
Zhaozheng Yin, Robert T. Collins
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