We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations f...
This paper reports work done as part of the Large Interactive Display Surface(LIDS) project at the University of Waikato. One application of the LIDS equipment is distributed meet...
Motion capture can be an effective method of creating realistic human motion for animation. Unfortunately, the quality demands for animation place challenging demands on a capture...