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GRAPHICSINTERFACE
2011
14 years 8 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
257
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ICDE
1997
IEEE
148views Database» more  ICDE 1997»
16 years 6 months ago
Supporting Fine-grained Data Lineage in a Database Visualization Environment
Allison Woodruff, Michael Stonebraker
ATAL
2009
Springer
15 years 11 months ago
A visual development environment for Jade
Stefan Warwas, Christian Hahn, Klaus Fischer
IROS
2008
IEEE
187views Robotics» more  IROS 2008»
15 years 11 months ago
Monocular visual odometry in urban environments using an omnidirectional camera
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
Jean-Philippe Tardif, Yanis Pavlidis, Kostas Danii...
AMS
2007
Springer
234views Robotics» more  AMS 2007»
15 years 11 months ago
Real-Time Visual Self-Localisation in Dynamic Environments
Helge Schäfer, P. Hahnfeld, Karsten Berns