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GRAPHICSINTERFACE
2011
14 years 5 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
ATAL
2009
Springer
15 years 9 months ago
A visual development environment for Jade
Stefan Warwas, Christian Hahn, Klaus Fischer
133
Voted
IROS
2008
IEEE
187views Robotics» more  IROS 2008»
15 years 8 months ago
Monocular visual odometry in urban environments using an omnidirectional camera
— We present a system for Monocular Simultaneous Localization and Mapping (Mono-SLAM) relying solely on video input. Our algorithm makes it possible to precisely estimate the cam...
Jean-Philippe Tardif, Yanis Pavlidis, Kostas Danii...
AMS
2007
Springer
234views Robotics» more  AMS 2007»
15 years 8 months ago
Real-Time Visual Self-Localisation in Dynamic Environments
Helge Schäfer, P. Hahnfeld, Karsten Berns