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VR
1999
IEEE
15 years 6 months ago
Vestibular Cues and Virtual Environments: Choosing the Magnitude of the Vestibular Cue
The design of virtual environments usually concentrates on constructing a realistic visual simulation and ignores the non-visual cues normally associated with moving through an en...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
IWINAC
2005
Springer
15 years 7 months ago
Simulation of Orientation Contrast Sensitive Cell Behavior in TiViPE
Many cells in the primary visual cortex respond differently when a stimulus is placed outside their classical receptive field (CRF) compared to the stimulus within the CRF alone,...
Tino Lourens, Emilia I. Barakova
142
Voted
IEEESCC
2005
IEEE
15 years 7 months ago
The Design and Implementation of Scalable Information Services in a Grid Environment
This paper proposes an Extensible Monitoring and Discovery Service for grid environment MASSIVE (MEMDS). The MASSIVE project focuses on developing a Multidisciplinary Applications...
Wei Wang 0005, Yao Zheng, Guanghua Song
81
Voted
VISUALIZATION
2002
IEEE
15 years 6 months ago
Sea of Images
A long-standing research problem in computer graphics is to reproduce the visual experience of walking through a large photorealistic environment interactively. On one hand, tradi...
Daniel G. Aliaga, Thomas A. Funkhouser, Dimah Yano...
SI3D
1992
ACM
15 years 6 months ago
NPSNET: Constructing a 3D Virtual World
The development of 3D visual simulation systemson inexpensive, commercially available graphics workstations is occurring today and will be commonplace in the near future. Such sys...
Michael Zyda, David R. Pratt, James G. Monahan, Ka...