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ICHIM
2001
190views more  ICHIM 2001»
15 years 7 months ago
Chromatic Adaptation Post-Filtering in Image Synthesis Reproduction of Ancient Building for Restoration Support
Within the field of cultural heritage restoration, experts are interested in the analysis of data describing the condition and history of ancient monuments. Data are usually distr...
Maurizio Rossi, Daniele Marini, Alessandro Rizzi
APGV
2006
ACM
144views Visualization» more  APGV 2006»
15 years 10 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...
VIS
2004
IEEE
218views Visualization» more  VIS 2004»
16 years 7 months ago
Pixel-Exact Rendering of Spacetime Finite Element Solutions
Computational simulation of time-varying physical processes is of fundamental importance for many scientific and engineering applications. Most frequently, time-varying simulation...
Michael Garland, Robert Haber, Yuan Zhou
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
15 years 10 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
ATAL
2007
Springer
16 years 16 days ago
The human agent virtual environment
In this paper we describe a multi-agent simulation called the Human Agent Virtual Environment (or HAVE). HAVE is a test bed to explore agent-environment interaction in multiagent ...
Michael Papasimeon, Adrian R. Pearce, Simon Goss