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EUC
2005
Springer
15 years 12 months ago
iCane - A Partner for the Visually Impaired
Any modern society should be concerned over the well-being of the visually impaired citizen. It is the responsibility of the society to lessen the inconvenience and anxiety experie...
Tsung-Hsiang Chang, Chien-Ju Ho, David Chawei Hsu,...
CA
2003
IEEE
15 years 11 months ago
Bottom-Up Visual Attention for Virtual Human Animation
We present a system for the automatic generation of bottom-up visual attention behaviours in virtual humans. Bottom-up attention refers to the way in which the environment solicit...
Christopher Peters, Carol O'Sullivan
FGR
1996
IEEE
159views Biometrics» more  FGR 1996»
15 years 10 months ago
Visual Interaction With Lifelike Characters
This paper explores the use of fast, simple computer vision techniques to add compelling visual capabilities to social user interfaces. Social interfaces involve the user in natur...
Matthew Turk
HCI
2007
15 years 7 months ago
Augmented Metacognition Addressing Dynamic Allocation of Tasks Requiring Visual Attention
This paper discusses the use of cognitive models as augmented metacognition on task allocation for tasks requiring visual attention. In the domain of naval warfare, the complex and...
Tibor Bosse, Willem A. van Doesburg, Peter-Paul va...
VR
2011
IEEE
284views Virtual Reality» more  VR 2011»
14 years 10 months ago
Psychophysical influence of mixed-reality visual stimulation on sense of hardness
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hid...