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CGF
2002
107views more  CGF 2002»
15 years 4 months ago
STRANDS: Interactive Simulation of Thin Solids using Cosserat Models
STRANDS are thin elastic solids that are visually well approximated as smooth curves, and yet possess essential physical behaviors characteristic of solid objects such as twisting...
Dinesh K. Pai
MICCAI
2004
Springer
16 years 5 months ago
A Collaborative Virtual Environment for the Simulation of Temporal Bone Surgery
Abstract. We describe a framework for training-oriented simulation of temporal bone surgery. Bone dissection is simulated visually and haptically, using a hybrid data representatio...
Dan Morris, Christopher Sewell, Nikolas H. Blevins...
143
Voted
ICPP
2008
IEEE
15 years 10 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
ROBOCUP
2004
Springer
85views Robotics» more  ROBOCUP 2004»
15 years 9 months ago
Optimizing Precision of Self-Localization in the Simulated Robotics Soccer
We show that all published visual data processing methods for the simulated robotic soccer so far were not utilizing all available information, because they were mainly based on he...
Vadim Kyrylov, David Brokenshire, Eddie Hou
163
Voted
PERSUASIVE
2010
Springer
15 years 9 months ago
The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
Luca Chittaro, Nicola Zangrando