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AIED
2005
Springer
15 years 8 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
DATE
2010
IEEE
184views Hardware» more  DATE 2010»
15 years 8 months ago
An analytical method for evaluating Network-on-Chip performance
Today, due to the increasing demand for more and more complex applications in the consumer electronic market segment, Systems-on-Chip consist of many processing elements and becom...
Sahar Foroutan, Yvain Thonnart, Richard Hersemeule...
DEXAW
2002
IEEE
79views Database» more  DEXAW 2002»
15 years 8 months ago
Understanding the Behavior of the Conflict-Rate Metric in Optimistic Peer Replication
Optimistic replication of data is a widely used tool for mobile environments, but the behavior of concurrent conflicting updates caused by the relaxed consistency model is poorly ...
An-I Wang, Peter L. Reiher, Rajive Bagrodia, Geoff...
CODES
2000
IEEE
15 years 7 months ago
Automatic test bench generation for simulation-based validation
In current design practice synthesis tools play a key role, letting designers to concentrate on the specificationof the system being designed by carrying out repetitive tasks such...
Marcello Lajolo, Luciano Lavagno, Maurizio Rebaude...
DATE
2000
IEEE
132views Hardware» more  DATE 2000»
15 years 7 months ago
Automatic Test Bench Generation for Validation of RT-Level Descriptions: An Industrial Experience
In current microprocessors and systems, an increasingly high silicon portion is derived through automatic synthesis, with designers working exclusively at the RT-level, and design...
Fulvio Corno, Matteo Sonza Reorda, Giovanni Squill...