In this paper we propose a methodology for the construction of 3D electronic institutions. 3D electronic institutions are normative environments where software and human agents ca...
Anton Bogdanovych, Marc Esteva, Simeon J. Simoff, ...
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Our research addresses two important problems that arise in modern large-scale distributed systems: (1) the necessity to virtualize their data flows by applying actions such as ï...
Radhika Niranjan, Ada Gavrilovska, Karsten Schwan,...
Digital pen systems, originally designed to digitize annotations made on physical paper, are evolving to permit a wider variety of applications. Although the type and quality of p...
Hyunyoung Song, Tovi Grossman, George W. Fitzmauri...