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3DPVT
2006
IEEE
215views Visualization» more  3DPVT 2006»
15 years 10 months ago
Region-Based Motion Analysis and 3D Reconstruction for a Translational Video Sequence
This paper presents a hybrid 1D motion estimation algorithm which combines pixel-based and region-based approaches that can give depth images from translational video sequences wi...
Xiaodong Huang, Eric Dubois
ANSS
2006
IEEE
15 years 10 months ago
Moderating Simulation Lag in Haptic Virtual Environments
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Azzedine Boukerche, Shervin Shirmohammadi, Abuhoss...
AVSS
2006
IEEE
15 years 10 months ago
Learning Foveal Sensing Strategies in Unconstrained Surveillance Environments
In this paper we report on techniques for automatically learning foveal sensing strategies for an active pan-tiltzoom camera. The approach uses reinforcement learning to discover ...
Andrew D. Bagdanov, Alberto Del Bimbo, Walter Nunz...
CRV
2006
IEEE
155views Robotics» more  CRV 2006»
15 years 10 months ago
Simultaneous Tracking and Action Recognition using the PCA-HOG Descriptor
This paper presents a template-based algorithm to track and recognize athlete’s actions in an integrated system using only visual information. Conventional template-based action...
Wei-Lwun Lu, James J. Little
HICSS
2006
IEEE
100views Biometrics» more  HICSS 2006»
15 years 10 months ago
Profiles as Conversation: Networked Identity Performance on Friendster
Profiles have become a common mechanism for presenting one’s identity online. With the popularity of online social networking services such as Friendster.com, Profiles have been...
Danah Boyd, Jeffrey Heer
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