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2004
ACM
15 years 9 months ago
iClay: Digitizing Cuneiform
Advances in digital technology for the graphic and textual representation of manuscripts have not, until recently, been applied to the worldʼs oldest manuscripts, cuneiform table...
Jonathan D. Cohen, Donald Duncan, Dean Snyder, Jer...
VRST
2004
ACM
15 years 9 months ago
Telerehabilitation: controlling haptic virtual environments through handheld interfaces
This paper presents a telerehabilitation system for kinesthetic therapy (treatment of patients with arm motion coordination disorders). Patients can receive therapy while being im...
Mario Gutiérrez, Patrick Lemoine, Daniel Th...
VRST
2004
ACM
15 years 9 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
VRST
2004
ACM
15 years 9 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
CDVE
2004
Springer
109views Visualization» more  CDVE 2004»
15 years 9 months ago
Interest Management for Collaborative Environments Through Dividing Their Shared State
Not all participants in a collaborative virtual environment (CVE) need to be informed of every other participant’s activities. The technique used for filtering irrelevant message...
Michal Masa, Jiri Zara
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