Sciweavers

100 search results - page 17 / 20
» Visual servoing from three points using a spherical projecti...
Sort
View
ICPR
2000
IEEE
15 years 10 months ago
A Quick 3D-2D Registration Method for a Wide-Range of Applications
Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
JVCIR
2007
157views more  JVCIR 2007»
14 years 9 months ago
Position based dynamics
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
Matthias Müller, Bruno Heidelberger, Marcus H...
ICCV
2007
IEEE
15 years 11 months ago
A Homographic Framework for the Fusion of Multi-view Silhouettes
This paper presents a purely image-based approach to fusing foreground silhouette information from multiple arbitrary views. Our approach does not require 3D constructs like camer...
Saad M. Khan, Pingkun Yan, Mubarak Shah
ACMACE
2004
ACM
15 years 3 months ago
Audio games: new perspectives on game audio
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Johnny Friberg, Dan Gärdenfors
BMCBI
2007
219views more  BMCBI 2007»
14 years 9 months ago
MetaQTL: a package of new computational methods for the meta-analysis of QTL mapping experiments
Background: Integration of multiple results from Quantitative Trait Loci (QTL) studies is a key point to understand the genetic determinism of complex traits. Up to now many effor...
Jean-Baptiste Veyrieras, Bruno Goffinet, Alain Cha...