Amethod for quick determination of the position and pose of a 3D free-form object with respect to its 2D projective image(s) is proposed. It is a precondition of the method that a...
Yasuyo Kita, Nobuyuki Kita, Dale L. Wilson, J. Ali...
The most popular approaches for the simulation of dynamic systems in computer graphics are force based. Internal and external forces are accumulated from which accelerations are c...
This paper presents a purely image-based approach to fusing foreground silhouette information from multiple arbitrary views. Our approach does not require 3D constructs like camer...
This paper discusses the design of audio games, a quite new computer game category that originates from games for players with visual impairments, as well as mainstream music game...
Background: Integration of multiple results from Quantitative Trait Loci (QTL) studies is a key point to understand the genetic determinism of complex traits. Up to now many effor...
Jean-Baptiste Veyrieras, Bruno Goffinet, Alain Cha...