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TOG
2010
134views more  TOG 2010»
14 years 6 months ago
Unbiased, adaptive stochastic sampling for rendering inhomogeneous participating media
Realistic rendering of participating media is one of the major subjects in computer graphics. Monte Carlo techniques are widely used for realistic rendering because they provide u...
Yonghao Yue, Kei Iwasaki, Bing-Yu Chen, Yoshinori ...
CGF
2002
187views more  CGF 2002»
14 years 11 months ago
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
A way to create effective stylized line drawings is to draw strokes that start and stop at visible portions along the silhouette of an object to be portrayed. In computer graphics...
Tobias Isenberg, Nick Halper, Thomas Strothotte
ICCV
2007
IEEE
16 years 1 months ago
From Uncertainties to Statistical Model Building and Segmentation of the Left Ventricle
Reliable segmentation of the left ventricle is a long sought objective in medical imaging for automatic retrieval of anatomical and pathological measurements and detection of malf...
Maxime Taron, Nikos Paragios, Marie-Pierre Jolly
RT
2005
Springer
15 years 5 months ago
Real Illumination from Virtual Environments
We introduce a method for actively controlling the illumination in a room so that it is consistent with a virtual world. In combination with a high dynamic range display, the syst...
Abhijeet Ghosh, Matthew Trentacoste, Helge Seetzen...
3DPVT
2006
IEEE
176views Visualization» more  3DPVT 2006»
15 years 5 months ago
Belief Propagation for Panorama Generation
We present an algorithm for generating panoramic images of complex scenes from a multi-sensor camera. We further present a programmable graphics hardware implementation to process...
Alan Brunton, Chang Shu