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ICCV
2005
IEEE
16 years 6 months ago
Dynamic Refraction Stereo
In this paper we consider the problem of reconstructing the 3D position and surface normal of points on an unknown, arbitrarily-shaped refractive surface. We show that two viewpoi...
Nigel J. W. Morris, Kiriakos N. Kutulakos
AFRIGRAPH
2001
ACM
15 years 8 months ago
Realistic visualisation of the Pompeii frescoes
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
Kate Devlin, Alan Chalmers
VRCAI
2004
ACM
15 years 10 months ago
Real time 3D avatar for interactive mixed reality
This paper presents real-time reconstruction of dynamic 3D avatar for interactive mixed reality. In computer graphics, one of the main goals is the combination of virtual scenes w...
Sang Yup Lee, Ig-Jae Kim, Sang Chul Ahn, Heedong K...
ICIP
2005
IEEE
16 years 6 months ago
Spatial domain analysis on the focus measurement for light field rendering
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
Keita Takahashi, Takeshi Naemura
ICIP
2001
IEEE
16 years 6 months ago
Edge-enhancing super-resolution using anisotropic diffusion
This paper presents an edge-enhancing super-resolution algorithm using anisotropic diffusion technique. Because we solve the super-resolution problem by incorporatinganisotropic d...
Hyunwoo Kim, Jeong-Hun Jang, Ki-Sang Hong