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» Visualization Needs More Visual Design!
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146
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VIS
2007
IEEE
101views Visualization» more  VIS 2007»
16 years 4 months ago
Random-Accessible Compressed Triangle Meshes
With the exponential growth in size of geometric data, it is becoming increasingly important to make effective use of multilevel caches, limited disk storage, and bandwidth. As a r...
Sung-Eui Yoon, Peter Lindstrom
114
Voted
VISUALIZATION
2000
IEEE
15 years 7 months ago
FastSplats: optimized splatting on rectilinear grids
Splatting is widely applied in many areas, including volume, point-based, and image-based rendering. Improvements to splatting, such as eliminating popping and color bleeding, occ...
Jian Huang, Roger Crawfis, Naeem Shareef, Klaus Mu...
195
Voted
GAMEON
2003
15 years 4 months ago
An Actor Architecture to Develop Games for Blind Children
In this article, we are interested in providing a framework to develop games for visually impaired or blind children. In this context, we propose a tool set to ease the creation o...
Cyrille Bertelle, Antoine Dutot, Sylvain Lerebourg...
113
Voted
RECSYS
2010
ACM
15 years 3 months ago
Workshop on user-centric evaluation of recommender systems and their interfaces
In this paper, we aim to analyse the current level of usability on ten popular online websites utilising some kind of reputation system. The conducted heuristic and expert evaluat...
Bart P. Knijnenburg, Lars Schmidt-Thieme, Dirk G. ...
182
Voted
VDA
2010
247views Visualization» more  VDA 2010»
15 years 5 months ago
Flow Web: a graph based user interface for 3D flow field exploration
While there have been intensive efforts in developing better 3D flow visualization techniques, little attention has been paid to the design of better user interfaces and more effe...
Lijie Xu, Han-Wei Shen