We consider interpolation between keyframe hierarchies. We impose a set of weak constraints that allows smooth interpolation between two keyframe hierarchies in an animation or, m...
Most image and video compression algorithms that have been proposed to improve picture quality relative to compression efficiency have either been designed based on objective crite...
Human eyes are highly efficient devices for scanning through a large quantity of low-level visual sensory data and delivering selective information to one’s brain for high-level...
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...
With advances in technology, a dynamic real world scene can be captured, represented, and streamed for realistic interaction in 3D using multiple digital cameras and computers. Ho...