This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Compositing is one of the most commonly performed operations in computer graphics. A realistic composite requires adjusting the appearance of the foreground and background so that...
Su Xue, Aseem Agarwala, Julie Dorsey, Holly E. Rus...
Consumer digital cameras use tone-mapping to produce compact, narrow-gamut images that are nonetheless visually pleasing. In doing so, they discard or distort substantial radiomet...
Ying Xiong, Kate Saenko, Trevor Darrell, Todd Zick...
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...