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CONIELECOMP
2011
IEEE
14 years 1 months ago
FPGA design and implementation for vertex extraction of polygonal shapes
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Jorge Martínez-Carballido, Jorge Guevara-Es...
TOG
2012
212views Communications» more  TOG 2012»
13 years 2 days ago
Understanding and improving the realism of image composites
Compositing is one of the most commonly performed operations in computer graphics. A realistic composite requires adjusting the appearance of the foreground and background so that...
Su Xue, Aseem Agarwala, Julie Dorsey, Holly E. Rus...
CVPR
2012
IEEE
13 years 2 days ago
From pixels to physics: Probabilistic color de-rendering
Consumer digital cameras use tone-mapping to produce compact, narrow-gamut images that are nonetheless visually pleasing. In doing so, they discard or distort substantial radiomet...
Ying Xiong, Kate Saenko, Trevor Darrell, Todd Zick...
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
15 years 3 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik
3DIM
2005
IEEE
14 years 11 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater