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ASIAMS
2007
IEEE
15 years 4 months ago
XMulator: A Listener-Based Integrated Simulation Platform for Interconnection Networks
Simulation is perhaps the most cost-effective tool to evaluate the operation of a system under design. A flexible, easy to extend, fully object-oriented, and multilayered simulato...
Abbas Nayebi, Sina Meraji, Arash Shamaei, Hamid Sa...
ISDA
2010
IEEE
14 years 7 months ago
Intelligent online case-based planning agent model for real-time strategy games
Research in learning and planning in real-time strategy (RTS) games is very interesting in several industries such as military industry, robotics, and most importantly game industr...
Ibrahim Fathy, Mostafa Aref, Omar Enayet, Abdelrah...
ACL
2012
13 years 1 days ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
ADAPTIVE
2007
Springer
15 years 3 months ago
Data Mining for Web Personalization
Abstract. In this chapter we present an overview of Web personalization process viewed as an application of data mining requiring support for all the phases of a typical data minin...
Bamshad Mobasher
INFOCOM
2010
IEEE
14 years 8 months ago
A General Algorithm for Interference Alignment and Cancellation in Wireless Networks
—Physical layer techniques have come a long way and can achieve close to Shannon capacity for single pointto-point transmissions. It is apparent that, to further improve network ...
Erran L. Li, Richard Alimi, Dawei Shen, Harish Vis...