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SIGCSE
1997
ACM
111views Education» more  SIGCSE 1997»
15 years 2 months ago
Teaching an engineering approach for network computing
Parallelism and concurrency have long been considered as non essential during the cursus of the average programmer. However, thanks to technological advances, new promising forms ...
Eric Dillon, Carlos Gamboa Dos Santos, Jacques Guy...
DALT
2009
Springer
15 years 1 months ago
Explaining and Predicting the Behavior of BDI-Based Agents in Role-Playing Games
Abstract. Virtual characters in games operate in a social context involving other characters and human players. If such socially situated virtual characters are to be considered be...
Michal P. Sindlar, Mehdi Dastani, Frank Dignum, Jo...
CRIWG
2007
14 years 11 months ago
Fostering Groupware Tailorability Through Separation of Concerns
Groupware must deal with a myriad of concerns. Some of them are typical of “conventional” software while others are idiosyncratic of CSCW applications (e.g., awareness). We cla...
Diego Torres, Alejandro Fernández, Gustavo ...
HCI
2007
14 years 11 months ago
A Closed-Loop Adaptive System for Command and Control
On Navy ships, technological developments enable crews to work more efficiently and effectively. However, in such complex, autonomous, and information-rich environments a competiti...
Tjerk de Greef, Henryk Arciszewski
ICSOFT
2007
14 years 11 months ago
Interoperating Context Discovery Mechanisms
Context-Aware applications adapt their behaviour to the current situation of the user. This information, for instance user location and user availability, is called context informa...
Tom Broens, Remco Poortinga, Jasper Aarts