Sciweavers

2141 search results - page 246 / 429
» Visualization in Teleimmersive Environments
Sort
View
APGV
2008
ACM
200views Visualization» more  APGV 2008»
15 years 1 months ago
A psychophysical study of fixation behavior in a computer game
Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
74
Voted
BILDMED
2007
107views Algorithms» more  BILDMED 2007»
15 years 15 days ago
Interactive Guidance System for C-Arm Repositioning Without Radiation
Abstract. The problem of repositioning mobile C-arms to defined target locations during surgical procedures currently requires not only time, but also skill and additional radiati...
Tassilo Klein, Selim Benhimane, Jörg Traub, S...
81
Voted
NIPS
2008
15 years 14 days ago
Unifying the Sensory and Motor Components of Sensorimotor Adaptation
Adaptation of visually guided reaching movements in novel visuomotor environments (e.g. wearing prism goggles) comprises not only motor adaptation but also substantial sensory ada...
Adrian Haith, Carl P. T. Jackson, R. Chris Miall, ...
75
Voted
CASCON
2001
96views Education» more  CASCON 2001»
15 years 13 days ago
Integrating SHriMP with the IBM websphere studio workbench
This paper provides an experience report for researchers who are interested in integrating their tools with the new IBM WebSphere Studio Workbench. The Workbench (open source at w...
Derek Rayside, Marin Litoiu, Margaret-Anne D. Stor...
WSC
2004
15 years 12 days ago
General-Purpose 3D Animation with VITASCOPE
This paper presents VITASCOPE, a general-purpose, userextensible 3D visualization system for animating processes that are modeled using Discrete-Event Simulation tools. VITASCOPE ...
Vineet R. Kamat, Julio C. Martínez