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WSCG
2004
121views more  WSCG 2004»
15 years 12 days ago
User-Centric Transfer Function Specification in Augmented Reality
The quality of a 3D volume visualization heavily depends on a representative transfer function which is responsible for mapping the original density values to color and opacity. F...
Bernhard Reitinger, Christopher Zach, Alexander Bo...
AR
2006
116views more  AR 2006»
14 years 11 months ago
Slip-compensated path following for planetary exploration rovers
A system that enables continuous slip compensation for a Mars rover has been designed, implemented, and field-tested. This system is composed of several components that allow the ...
Daniel M. Helmick, Stergios I. Roumeliotis, Yang C...
KBSE
2007
IEEE
15 years 5 months ago
Iterative model-driven development of adaptable service-based applications
Flexibility and interoperability make web services well suited for designing highly-customizable reactive service-based applications, that is interactive applications that can be ...
Leen Lambers, Hartmut Ehrig, Leonardo Mariani, Mau...
HAPTICS
2005
IEEE
15 years 4 months ago
Spanning Large Workspaces Using Small Haptic Devices
Exploring large virtual environments using a small haptic device with limited-workspace capabilities is a challenging task because the user very quickly reaches the borders of the...
François Conti, Oussama Khatib
ISVC
2005
Springer
15 years 4 months ago
Rendering Optimizations Guided by Head-Pose Estimates and Their Uncertainty
In virtual environments, head pose and/or eye-gaze estimation can be employed to improve the visual experience of the user by enabling adaptive level of detail during rendering. In...
Javier E. Martínez, Ali Erol, George Bebis,...