Many virtual environments and games must be populated with synthetic characters to create the desired experience. These characters must move with sufficient realism, so as not to...
Michael Gleicher, Hyun Joon Shin, Lucas Kovar, And...
We present the XDI Model for specifying delay-insensitive circuits, that is, reactive systems that correctly exchange signals with their environment in spite of unknown delays inc...
Industrial applications use specific problem-oriented implementations of large sparse and irregular data structures. Hence there is a need for tools that make it possible for deve...
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Animated pedagogical agents oer great promise for knowledge-based learning environments. In addition to coupling feedback capabilities with a strong visual presence, these agents...