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GIS
2008
ACM
15 years 10 months ago
Charting new ground: modeling user behavior in interactive geovisualization
Geovisualization has traditionally played a critical role in analysis and decision-making, but recent developments have also brought a revolution in widespread online access to ge...
David C. Wilson, Heather Richter Lipford, Erin Car...
92
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ISVC
2007
Springer
15 years 3 months ago
Gradient-Based Hand Tracking Using Silhouette Data
Optical motion capture can be classified as an inference problem: given the data produced by a set of cameras, the aim is to extract the hidden state, which in this case encodes t...
Paris Kaimakis, Joan Lasenby
DIGRA
2005
Springer
15 years 3 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
DIGRA
2005
Springer
15 years 3 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
MM
2004
ACM
117views Multimedia» more  MM 2004»
15 years 3 months ago
Optimized mesh and texture multiplexing for progressive textured model transmission
An optimized scheme of multiplexing coded mesh and texture data to facilitate progressive transmission of 3D textured models is proposed in this work. The mesh and texture data of...
Sheng Yang, Chao-Hua Lee, C. C. Jay Kuo