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129
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VRST
2009
ACM
15 years 9 months ago
Gaze behavior and visual attention model when turning in virtual environments
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
Sébastien Hillaire, Anatole Lécuyer,...
129
Voted
ACSC
2006
IEEE
15 years 8 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
141
Voted
CLEF
2006
Springer
15 years 6 months ago
Medical Image Annotation and Retrieval Using Visual Features
In this article, we present the algorithms and results of our participation in the medical image annotation and retrieval tasks of ImageCLEFmed 2006. We exploit both global featur...
Jing Liu, Yang Hu, Mingjing Li, Songde Ma, Wei-Yin...
121
Voted
BMCBI
2008
133views more  BMCBI 2008»
15 years 2 months ago
SPIKE - a database, visualization and analysis tool of cellular signaling pathways
Background: Biological signaling pathways that govern cellular physiology form an intricate web of tightly regulated interlocking processes. Data on these regulatory networks are ...
Ran Elkon, Rita Vesterman, Nira Amit, Igor Ulitsky...
125
Voted
BMCBI
2010
193views more  BMCBI 2010»
15 years 2 months ago
MZmine 2: Modular framework for processing, visualizing, and analyzing mass spectrometry-based molecular profile data
Background: Mass spectrometry (MS) coupled with online separation methods is commonly applied for differential and quantitative profiling of biological samples in metabolomic as w...
Tomás Pluskal, Sandra Castillo, Alejandro V...