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IPCO
2010
125views Optimization» more  IPCO 2010»
15 years 1 months ago
A Pumping Algorithm for Ergodic Stochastic Mean Payoff Games with Perfect Information
Abstract. We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G = (V = VB VW VR, E), with local rewards r : E R...
Endre Boros, Khaled M. Elbassioni, Vladimir Gurvic...
88
Voted
IFIP8
2007
15 years 1 months ago
Grid-VirtuE: A Layered Architecture for Grid Virtual Enterprises
A grid virtual enterprise is a community of independent enterprises concerned with a particular sector of the economy. Its members (nodes) are small or medium size enterprises (SME...
Alfredo Cuzzocrea, Alessandro D'Atri, Andrea Gualt...
109
Voted
MASCOTS
2008
15 years 1 months ago
Tackling the Memory Balancing Problem for Large-Scale Network Simulation
A key obstacle to large-scale network simulation over PC clusters is the memory balancing problem where a memory-overloaded machine can slow down an entire simulation due to disk ...
Hyojeong Kim, Kihong Park
MMNS
2007
105views Multimedia» more  MMNS 2007»
15 years 1 months ago
Monitoring Flow Aggregates with Controllable Accuracy
In this paper, we show the feasibility of real-time flow monitoring with controllable accuracy in today’s IP networks. Our approach is based on Netflow and A-GAP. A-GAP is a prot...
Alberto Gonzalez Prieto, Rolf Stadler
94
Voted
PDPTA
2007
15 years 1 months ago
Scalable Overlay Multicast Tree Construction for Media Streaming
Overlay networks have become popular in recent times for content distribution and end-system multicasting of media streams. In the latter case, the motivation is based on the lack...
Gabriel Parmer, Richard West, Gerald Fry
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