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VIS
2006
IEEE
122views Visualization» more  VIS 2006»
16 years 7 months ago
Representing Higher-Order Singularities in Vector Fields on Piecewise Linear Surfaces
Accurately representing higher-order singularities of vector fields defined on piecewise linear surfaces is a non-trivial problem. In this work, we introduce a concise yet complet...
Wan-Chiu Li, Bruno Vallet, Nicolas Ray, Bruno L...
INFOVIS
2005
IEEE
16 years 13 hour ago
PRISAD: A Partitioned Rendering Infrastructure for Scalable Accordion Drawing
We present PRISAD, the first generic rendering infrastructure for information visualization applications that use the accordion drawing technique: rubber-sheet navigation with gu...
James Slack, Kristian Hildebrand, Tamara Munzner
VISUALIZATION
2005
IEEE
16 years 46 min ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
VISUALIZATION
2005
IEEE
16 years 44 min ago
Batched Multi Triangulation
The Multi Triangulation framework (MT) is a very general approach for managing adaptive resolution in triangle meshes. The key idea is arranging mesh fragments at different resolu...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
VVS
1998
IEEE
126views Visualization» more  VVS 1998»
15 years 10 months ago
Semi-Automatic Generation of Transfer Functions for Direct Volume Rendering
Although direct volume rendering is a powerful tool for visualizing complex structures within volume data, the size and complexity of the parameter space controlling the rendering...
Gordon L. Kindlmann, James W. Durkin