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ISMAR
2003
IEEE
15 years 8 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
PG
2003
IEEE
15 years 8 months ago
Adaptive Grouping and Subdivision for Simulating Hair Dynamics
We present a novel approach for adaptively grouping and subdividing hair using discrete level-of-detail (LOD) representations. The set of discrete LODs include hair strands, clust...
Kelly Ward, Ming C. Lin
VL
2003
IEEE
134views Visual Languages» more  VL 2003»
15 years 8 months ago
End-user programming as translation: an experimental framework and study
One of the reputed advantages of end-user programming languages is that they support a given problem doh a set of programming abstractions that are “just right” for the end-us...
Christopher D. Hundhausen, Ravikiran Vatrapu, Josh...
WORDS
2003
IEEE
15 years 8 months ago
Weaving Aspects into Real-Time Operating System Design Using Object-Oriented Model Transformation
Despite of the proliferation of object-oriented and component technology, their application to real-time operating systems (RTOS) has been limited since most design concerns in RT...
Jiyong Park, Saehwa Kim, Seongsoo Hong
MM
2003
ACM
145views Multimedia» more  MM 2003»
15 years 8 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan