We propose an environment for musical constraint solving, in the visual programming language OpenMusic. We describe an implementation of a local search algorithm, called adaptive s...
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Abstract. Non-rigid image registration is a challenging task in medical image analysis. In recent years, there are two essential issues. First, intensity similarity is not necessar...
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...