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JGTOOLS
2006
125views more  JGTOOLS 2006»
14 years 11 months ago
GPU-Based Tiled Ray Casting Using Depth Peeling
We propose a new hardware ray casting algorithm for unstructured meshes composed of tetrahedral cells. Our work builds on the technique published at IEEE Visualization 2003 by Wei...
Fábio F. Bernardon, Christian Azambuja Pago...
JGTOOLS
2006
111views more  JGTOOLS 2006»
14 years 11 months ago
Stochastic Billboard Clouds for Interactive Foliage Rendering
We render tree foliage levels of detail (LODs) using a new adaptation of billboard clouds. Our contributions are a simple and efficient billboard cloud creation algorithm designed...
J. Dylan Lacewell, David Edwards, Peter Shirley, W...
JIPS
2006
129views more  JIPS 2006»
14 years 11 months ago
Automatic Reading System for On-off Type DNA Chip
: In this study we propose an automatic reading system for diagnostic DNA chips. We define a general specification for an automatic reading system and propose a possible implementa...
Munho Ryu, Jong Dae Kim, Jongwon Kim
JIPS
2006
110views more  JIPS 2006»
14 years 11 months ago
Monitoring Systems for Embedded Equipment in Ubiquitous Environments
: Accurate and efficient monitoring of dynamically changing environments is one of the most important requirements for ubiquitous network environments. Ubiquitous computing provide...
Ji-Hye Bae, Hee-Kuk Kang, Yoon-Young Park, Jung-Ho...
JIRS
2006
113views more  JIRS 2006»
14 years 11 months ago
Using Virtual Pheromones and Cameras for Dispersing a Team of Multiple Miniature Robots
To safely and efficiently guide personnel of search and rescue operations in disaster areas, swift gathering of relevant information such as the locations of victims, must occur. U...
Janice L. Pearce, Bob Powers, Chistopher Hess, Pau...
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