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CGF
2004
94views more  CGF 2004»
14 years 11 months ago
Hardware-Accelerated Rendering of Photo Hulls
This paper presents an efficient hardware-accelerated method for novel view synthesis from a set of images or videos. Our method is based on the photo hull representation, which i...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
CGF
2004
140views more  CGF 2004»
14 years 11 months ago
Measurement-Based Interactive Simulation of Viscoelastic Solids
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Jeffrey Schoner, Jochen Lang, Hans-Peter Seidel
92
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CGF
2004
82views more  CGF 2004»
14 years 11 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
CMPB
2004
132views more  CMPB 2004»
14 years 11 months ago
Design and implementation of software for assembly and browsing of 3D brain atlases
: Visualization software for three dimensional digital brain atlases present many challenges in design and implementation. These challenges include the design of an effective human...
Carl Gustafson, Oleh J. Tretiak, Louise Bertrand, ...
COGSCI
2004
108views more  COGSCI 2004»
14 years 11 months ago
Making the ineffable explicit: estimating the information employed for face classifications
When we look at a face, we readily perceive that person's gender, expression, identity, age, and attractiveness. Perceivers as well as scientists have hitherto had little suc...
Michael C. Mangini, Irving Biederma
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