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VR
2002
IEEE
164views Virtual Reality» more  VR 2002»
15 years 6 months ago
Simulating Self-Motion I: Cues for the Perception of Motion
When people move there are many visual and non-visual cues that can inform them about their movement. Simulating self motion in a virtual-reality environment thus needs to take th...
Laurence R. Harris, Michael Jenkin, Daniel C. Ziko...
ICIP
2010
IEEE
15 years 4 months ago
Video retargeting: A visual-friendly dynamic programming approach
Video retargeting is the task of fitting standard-sized video into arbitrary screen. A compelling retargeting attempts to preserve most visual information of original video as wel...
Zheng Yuan, Taoran Lu, Yu Huang, Dapeng Wu, Heathe...
ICSE
2009
IEEE-ACM
15 years 4 months ago
CocoViz with ambient audio software exploration
For ages we used our ears side by side with our ophthalmic stimuli to gather additional information, leading and supporting us in our visualization. Nowadays numerous software vis...
Sandro Boccuzzo, Harald Gall
IEEEVAST
2010
15 years 1 months ago
Understanding text corpora with multiple facets
Text visualization becomes an increasingly more important research topic as the need to understand massive-scale textual information is proven to be imperative for many people and...
Lei Shi, Furu Wei, Shixia Liu, Li Tan, Xiaoxiao Li...
COGCOM
2011
213views more  COGCOM 2011»
15 years 1 months ago
Spatiotemporal Features for Action Recognition and Salient Event Detection
Although the mechanisms of human visual understanding remain partially unclear, computational models inspired by existing knowledge on human vision have emerged and applied to seve...
Konstantinos Rapantzikos, Yannis S. Avrithis, Stef...