Programmers tend to avoid using language tools, resorting to ad-hoc methods, because tools can be hard to use, their parsing strategies can be difficult to understand and debug, a...
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Building on the work of architectural description languages and aspect-oriented programming, we try to improve current visual component composition environments. In our , we intro...
—This paper describes a unified data model that represents multimedia, timeline, and simulation data utilizing a single set of related data modeling constructs. A uniform model f...
Strange attractors of 3D vector field flows sometimes have a fractal geometric structure in one dimension, and smooth surface behavior in the other two. General flow visualization...