We present an approach for rendering the surface of particle-based fluids that is simple to implement, has real-time performance with a configurable speed/quality trade-off, and...
Wladimir J. van der Laan, Simon Green, Miguel Sain...
The scene flow in binocular stereo setup is estimated using a seed growing algorithm. A pair of calibrated and synchronized cameras observe a scene and output a sequence of image...
Abstract. We present a 3D representation that is based on the processing in the visual cortex by simple, complex and end-stopped cells. We improved multiscale methods for line/edge...
A local shape feature has an advantage in dealing with deformable or articulated 3D models. We evaluate the performance of our local, 2D visual features and their integration meth...
A new system for interactive streaming of high-resolution 360? panoramic views over the Internet is presented. The scene is represented very efficiently using MPEG-4 BIFS and disp...